When exactly? Can't wait.
It's the 16th RIGHT NOW. Want!
Bloody well epic job mate :D and congratulations with the (early ^^) release :D
Yeah, released early, too bad the co-op is horrible!, what the hell is this!? your co-op partner must own songs you do to actually play? jesus christ, i made the worst mistake ever of buying this DLC..
I agree with Melon's comment. The online co-op mode (which is the main reason I purchased Beat Hazard Ultra) is fundamentally crippled. The game does not even explain how it 'matches' tracks and the lobby interface is incredibly sloppy. I do not think it was unreasonable to assume that tracks would be streamed or pre-transferred from the host's PC to the guest's PC. very disappointing.
It's illegal for the game to transmit songs, even if they're deleted afterwards. No way round that.
Index your music in the options screen to match more music.
While it makes sense that an actual copying of the file is illegal, I would have expected a system similar to SynchTube or MuMu Player, both of which seem to be perfectly legal and perform the exact same function. Why are websites like these legal at the same time as an identical system in Beat Hazard would not be?
If you read copyright laws it says it's illegal to broadcast music in any form (Including over the net). And that's that I'm afraid.
If it weren't I would have streamed it.
Assuming that is the case, Youtube, Grooveshark, We7, SynchTube, MuMu Player, Vimeo and a plethora of other online streaming services would be categorised as illegal and forced to shut down. Evidently, therefore, that is not the case, regardless of how much you think you have understood about the applicable intellectual property laws. These websites operate legally, and thus an identical system could be implemented in Beat Hazard.
Funny you should say that, I put a video up of me playing to DragonForce... it got banned right away for copyright infringement. The fact there are songs on YouTube etc doesn't make it legal.
Stop replying with non-answers; you are simply not addressing my argument, which is that since these websites (particularly MuMu Player) exist within the law whilst providing a service which Beat Hazard could easily provide, there is no reason for you not to adopt a similar system other than sheer paranoia.
While it's fair to say the implementation of co-op is fairly unwieldy, Starg is 100% on point when he says that "[t]he fact there are songs on YouTube etc doesn't make it legal".
I've worked in anti-piracy, and believe me, YT gets bombarded with takedown notices, legal threats, and even have a crazy automatic detection system to pull down material on a company's behalf. MuMu player states: "You may only add music that you have the right to play and use", which is basically a way of dodging the question. They avoid lawsuits by simply being not big enough of a nuisance to bother with.
Anyone that knows even a bit about music copyright should realise that there is no way to send your tracks to randoms over the internet without breaking the law. I'm not saying it wouldn't be nice, but it's not going to happen in any way i can see.
If I was playing another track I would do it with a friend, who i could email the file to or already has it, there is no way to know if the random you are playing with will like your music anyway.
As for the MP comments. I think some easier form of chat needs to be implemented because the steam overlay takes you too far from the game. Cant relay do voice, as it will take away from the music. Perhaps a four button chat system, i.e press 1, 2, 3 or 4 to say yes, no, awesome, oh #$%^. :P
Is there any release date for the PSN Store yet?
Not yet. I'm aiming for Aug/Sept time.
Steve Hunt, CEO of Cold Beam Games and Creator of Beat Hazard.
Beat Hazard Download Site